aosworlds-pairing/data.py
2023-02-14 20:54:53 +01:00

38 lines
937 B
Python

import json
class Team:
def __init__(self, name, country):
self.name = name
self.country = country
self.players = []
def get_json_state(self):
return [self.name, self.country, self.players]
def addPlayer(self, name, army):
self.players.append(Player(name, army))
class TeamEncoder(json.JSONEncoder):
def default(self, obj):
if isinstance(obj, Team):
return obj.get_json_state()
else:
return json.JSONEncoder.default(self, obj)
class Player:
def __init__(self, name, army):
self.name = name
self.army = army
class Terrain:
def __init__(self, name):
self.name = name
class Scenario:
def __init__(self, defender, opponent):
self.defender = defender
self.opponent = opponent
self.terrains = []
def addTerrain(self, name):
self.terrains.append(Terrain(name))