25 lines
1.5 KiB
Plaintext
25 lines
1.5 KiB
Plaintext
// Game: Qodot
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// Format: Standard
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// entity 0
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{
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"classname" "worldspawn"
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// brush 0
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{
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( -653 -796 661.5 ) ( -653 -795.53125 661.5 ) ( -653 -796 661.8125 ) __TB_empty 0.13330078 0.8000488 0 0.46875 0.3125
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( -653 -796 661.5 ) ( -653 -796 661.8125 ) ( -652.1826923076924 -796 661.5 ) __TB_empty 0.96466064 0.8000488 0 0.8173077 0.3125
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( -653 -796 661.5 ) ( -652.1826923076924 -796 661.5 ) ( -653 -795.53125 661.5 ) __TB_empty 0.96466064 -0.13330078 0 0.8173077 0.46875
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( -483 -676 666.5 ) ( -483 -675.53125 666.5 ) ( -482.1826923076924 -676 666.5 ) __TB_empty 0.96466064 -0.13330078 0 0.8173077 0.46875
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( -483 -676 666.5 ) ( -482.1826923076924 -676 666.5 ) ( -483 -676 666.8125 ) __TB_empty 0.96466064 0.8000488 0 0.8173077 0.3125
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( -483 -676 666.5 ) ( -483 -676 666.8125 ) ( -483 -675.53125 666.5 ) __TB_empty 0.13330078 0.8000488 0 0.46875 0.3125
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}
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// brush 1
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{
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( -853 -767 649 ) ( -853 -766.890625 649 ) ( -853 -767 655 ) __TB_empty 0.57128906 -0.333313 0 0.109375 6
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( -853 -767 649 ) ( -853 -767 655 ) ( -847.6875 -767 649 ) __TB_empty -0.43530273 -0.333313 0 5.3125 6
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( -853 -767 649 ) ( -847.6875 -767 649 ) ( -853 -766.890625 649 ) __TB_empty -0.43530273 -0.57128906 0 5.3125 0.109375
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( -683 -753 679 ) ( -683 -752.890625 679 ) ( -677.6875 -753 679 ) __TB_empty -0.43530273 -0.57128906 0 5.3125 0.109375
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( -683 -753 679 ) ( -677.6875 -753 679 ) ( -683 -753 685 ) __TB_empty -0.43530273 -0.333313 0 5.3125 6
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( -683 -753 679 ) ( -683 -753 685 ) ( -683 -752.890625 679 ) __TB_empty 0.57128906 -0.333313 0 0.109375 6
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}
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}
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