[gd_scene load_steps=5 format=2] [ext_resource path="res://Player/Player.gd" type="Script" id=1] [sub_resource type="CapsuleMesh" id=2] mid_height = 4.0 radial_segments = 6 rings = 1 [sub_resource type="CapsuleShape" id=3] height = 4.0 [sub_resource type="CapsuleShape" id=4] radius = 1.1 height = 4.0 [node name="Player" type="KinematicBody"] collision_mask = 6 script = ExtResource( 1 ) [node name="Spatial" type="Spatial" parent="."] [node name="Camera" type="Camera" parent="Spatial"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -0.866904 ) fov = 90.0 far = 250.0 [node name="MeshInstance" type="MeshInstance" parent="Spatial"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 3, 0 ) visible = false mesh = SubResource( 2 ) material/0 = null [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 3, 0 ) shape = SubResource( 3 ) [node name="Timer" type="Timer" parent="."] wait_time = 2.0 [node name="KillBox" type="Area" parent="."] monitorable = false collision_layer = 0 collision_mask = 2 [node name="CollisionShape" type="CollisionShape" parent="KillBox"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 3, 0 ) shape = SubResource( 4 ) [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] [connection signal="body_entered" from="KillBox" to="." method="_on_KillBox_body_entered"]