[gd_scene load_steps=6 format=2] [ext_resource path="res://Objects/TV/Tired(1) (mp3cut.net).mp3" type="AudioStream" id=1] [ext_resource path="res://Objects/TV/Static loop.mp3" type="AudioStream" id=2] [ext_resource path="res://Objects/TV/TV2.png" type="Texture" id=3] [ext_resource path="res://Objects/TV/TV2.obj" type="ArrayMesh" id=4] [sub_resource type="SpatialMaterial" id=1] albedo_texture = ExtResource( 3 ) [node name="Spatial" type="Spatial"] [node name="Tired-audio" type="AudioStreamPlayer3D" parent="."] stream = ExtResource( 1 ) attenuation_model = 2 unit_db = 1.0 unit_size = 10.0 max_db = 1.0 pitch_scale = 0.9 autoplay = true max_distance = 30.0 [node name="static" type="AudioStreamPlayer3D" parent="."] stream = ExtResource( 2 ) attenuation_model = 2 unit_db = 1.0 unit_size = 10.0 autoplay = true max_distance = 40.0 [node name="CSGMesh" type="CSGMesh" parent="."] transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0.5, 0 ) mesh = ExtResource( 4 ) material = SubResource( 1 )