Breadmouth-home/Born Without Teeth/Menus/Pause Menu/Pause_Menu.gd

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537 B
GDScript3
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2021-09-02 21:23:34 +00:00
extends Control
var notPaused = true
func _process(delta):
if Input.is_action_just_pressed("pause"):
if notPaused:
get_tree().paused = true
notPaused = false
visible = true
$Panel/VSplitContainer/MenuButton.grab_focus()
else:
get_tree().paused = false
notPaused = true
visible = false
$Panel/VSplitContainer/MenuButton.release_focus()
func _on_QuitButton_pressed():
get_tree().quit()
func _on_MenuButton_pressed():
get_tree().paused = false
get_tree().change_scene("res://Menus/Main Menu/Menu.tscn")