[gd_scene load_steps=6 format=2]

[ext_resource path="res://Objects/TV/Tired(1) (mp3cut.net).mp3" type="AudioStream" id=1]
[ext_resource path="res://Objects/TV/Static loop.mp3" type="AudioStream" id=2]
[ext_resource path="res://Objects/TV/TV2.png" type="Texture" id=3]
[ext_resource path="res://Objects/TV/TV2.obj" type="ArrayMesh" id=4]

[sub_resource type="SpatialMaterial" id=1]
albedo_texture = ExtResource( 3 )

[node name="Spatial" type="Spatial"]

[node name="Tired-audio" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 1 )
attenuation_model = 2
unit_db = 1.0
unit_size = 10.0
max_db = 1.0
pitch_scale = 0.9
autoplay = true
max_distance = 30.0

[node name="static" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 2 )
attenuation_model = 2
unit_db = 1.0
unit_size = 10.0
autoplay = true
max_distance = 40.0

[node name="CSGMesh" type="CSGMesh" parent="."]
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0.5, 0 )
mesh = ExtResource( 4 )
material = SubResource( 1 )
