Lessons/tutorial---basic-player-traits/eyeball.gd
jenna b9ed54df77 Added the eyeball enemy base setup
todo: move the iris based on player position
todo: rotate the tentacles to match the angle of movement
2024-10-17 21:11:27 -07:00

12 lines
262 B
GDScript

extends Area2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass