30 lines
827 B
GDScript3
30 lines
827 B
GDScript3
|
extends Area2D
|
||
|
@export var speed = 600
|
||
|
var screen_size
|
||
|
# Called when the node enters the scene tree for the first time.
|
||
|
func _ready() -> void:
|
||
|
screen_size = get_viewport_rect().size
|
||
|
|
||
|
|
||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||
|
func _process(delta: float) -> void:
|
||
|
var velocity = Vector2.ZERO
|
||
|
var currentSpeed = speed
|
||
|
if Input.is_action_pressed("move_up"):
|
||
|
velocity.y -= 1
|
||
|
if Input.is_action_pressed("move_right"):
|
||
|
velocity.x += 1
|
||
|
if Input.is_action_pressed("move_left"):
|
||
|
velocity.x -= 1
|
||
|
if Input.is_action_pressed("move_down"):
|
||
|
velocity.y += 1
|
||
|
|
||
|
if Input.is_action_pressed("focus"):
|
||
|
currentSpeed = speed / 2
|
||
|
|
||
|
if velocity.length() > 0:
|
||
|
velocity = velocity.normalized() * currentSpeed
|
||
|
|
||
|
position += velocity * delta
|
||
|
position = position.clamp(Vector2.ZERO, screen_size)
|